Obsidian Entertainment has officially unveiled Pillars of Eternity 2: Deadfire, the sequel to the studio’s hit 2015 fantasy RPG. However, the announcement is not for the game, but rather for it crowdfunding campaign of Fig. And the overall goal is $1.1 million and will be up until February the 25th.
The story goes as such:
“Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroyed your stronghold and left you at the brink of death. To save your soul, you must track down the wayward god and demand answers – answers which could throw mortals and the gods themselves into chaos.”
Obsidian CEO Feargus Urquhart said:
“Our goal for Pillars of Eternity 2: Deadfire is to improve on what fans loved about the original while adding features our fans want to see,” . “Truly living cities, more freedom to explore the open world, and pushing what we do best at Obsidian—letting players define and play the role they want to play.”
Lead designer Josh Sawyer also confirmed that the focus for the new game’s development will be on “refinement, pacing, and overall quality.”
“We’re still making a huge game, but it’s more important for our content to be high quality than it is for us to have a gargantuan 200+ hour game. “Many players criticized us for having too many mob/filler fights in Pillars. It’s something we tried to address in patches, but it’s a larger focus for the sequel. Not every fight is a setpiece encounter, but it’s okay for us to have more areas that are simply for exploration, environmental storytelling, and down time.”
Deadfire will feature both characters from the first game and some new companions. They will have their own unique stories that will change based on the choices you make throughout your journey. Quests will also have choices that will “present different opportunities depending on when and where characters and environments are approached.”
Sawyer also confirmed that you can transfer your saves.
“You will be able to import your endgame saves from Pillars of Eternity—at the very end of the game, Pillars creates a ‘complete’ savegame.”However, if you don’t have a save to import or if you simply want to set your own start states, there will be a cool way for you to do so.”