The developer of the Witcher, CD Projekt RED, got a big piece of Poland’s 116 million PLN fund granted by the NCBR (National Center for Research of Development).
Proposals submitted by CD Projekt RED were approved, as well as an additional proposal for GOG.com focused on the creation of a “generic support cross-platform multiplayer gaming software for popular consoles and operating systems”. In total, the studio will receive 30 million PLN, which amounts around to $7 million. Adam Kiciński, President at CD Projekt RED gave the statement:
“Developing video games is a hyper innovative activity, but also one which carries substantial financial risks, involves continuous R&D work and requires much experimentation and prototyping along the way. The GameINN program – a fruit of our industry’s collaborative efforts – will, in the coming years, enable Polish developers to carry out nearly 40 projects worth 191 million PLN. I am confident that the resulting innovative solutions will further elevate the quality of Polish video games and enhance our competitiveness on the global stage. Indeed, our industry now has the potential to become the champion of the modern Polish economy.”
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The document shared, showed the four proposals that CD Project submitted:
Comprehensive technology for the creation of “live”, playable in real-time, cities of great scale based on the principles of artificial intelligence and automation and taking into account the development of innovative processes and tools supporting the creation of high-quality open world games.
Comprehensive technology enables the creation of unique gameplay for many players, taking into account the search of opponents, session management, replication facilities, and support of a variety of game modes along with a unique set of dedicated tools.
Comprehensive technology for providing a unique, film quality RPG with open world, also taking into account innovative solutions Process and unique set of dedicated tools.
Comprehensive technology enabling a significant increase in quality and production of complex face and body animations for open world RPG games, also taking into account the innovative process solutions and a unique set of dedicated tools.
In the end, the proposals that passed, are “Seamless Multiplayer” and “City Creation”
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